package org.nod.atgm.model;

import org.nod.atgm.gameobjects.IGameObject;

public class GameCollisionEvent {
	public final IGameObject movingObject;
	public final IGameObject hitObject;
	
	public GameCollisionEvent(IGameObject movingObject, IGameObject hitObject) {
		super();
		this.movingObject = movingObject;
		this.hitObject = hitObject;
	}
	
	
}
